Counter-Strike & Castle WarDaily PvP events, castle sieges for gold & XP
Seasons & StreaksMonthly Season Pass, login/task streaks, Event Week
Risk-Free GearExchange any item for OTS Points, switch builds anytime
Deep Task SystemPvP Hunt, Power Ladder, Wish of the Day
Counter-Strike & Castle WarDaily PvP events, castle sieges for gold & XP
Seasons & StreaksMonthly Season Pass, login/task streaks, Event Week
Risk-Free GearExchange any item for OTS Points, switch builds anytime
Deep Task SystemPvP Hunt, Power Ladder, Wish of the Day
Create Your Character
Every legend picks a path — which will you walk?
Warrior
Paladin
Mage
Lv.100 — Choose Lv.300 — Promote
ConquerorMelee Bruiser
Two-handed melee · biggest raw damage · rage-fueled Limit Break
Promotes to Mighty Conqueror
GuardianTank
Sword & shield wall · taunts foes · turns briefly invulnerable
Promotes to Heroic Guardian
Name Yourself
Even Ferumbras' had to register a name once.
Your Chosen Path: Warriormelee power & tanking
⚔ Warrior
🏹 Paladin
🔑 Mage

Prefer the traditional signup? Use the full form instead.
Latest News
16 Jul 2026
Patch Notes: Faqir's Seasons, Guardian & Conqueror Rework, and More
A big one this time around.

★ Faqir's Tasks now has Seasons! A 10-tier Season Pass, a monthly Top 10 leaderboard, login streaks, a Weekly Challenge, and Event Week - limited-time tasks in the first 7 days of every month.

★ Stamina regen fixed. A full bar used to take ~126 hours offline to refill - now it is ~6 hours (~4.2h with Well-Rested). Training at a Training Monk actually grants stamina too, which it never did before.

★ Guardian and Conqueror reworked. Guardian is now a true passive tank with real damage reflect. Conqueror leans fully into lifesteal with a reworked Berserk. Both share a new self-heal spell, Eggsura.

★ Holy Camouflage (Hunter) rebuilt. You can walk normally while disguised now, and breaking cover shows a proper effect instead of a silent reveal.

★ Promoted players no longer lose half their monster experience past level 100 - full experience for life now.

★ Warden's Reflection spell was fading way too early. Fixed - it lasts its full duration now.

★ Fair fights between promoted players are now actually skull-free, like the rules say. The first hit used to slap a white skull on you anyway.

★ Paladin thrown weapons (devileye, mirror lance, viper star) had bad hit-chance data - all three fixed.

★ Healing potions and healing spells no longer block each other. Bank deposits no longer show a false zero-balance scare message. Holy Death's cooldown reduced.

★ Discord is live! Type !discord in-game for an invite.

★ New in the shop: vocation-signature helmets. Also new: Lucky Lamp random rewards, and on-demand Castle War for staff events.

★ Quest and item polish: teleportation request scrolls fixed and show remaining charges, and Gift of Life auto-saves you at 5%% HP.

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